Accessibility isn't about dumbing a game down, as John explains — it's about expanding their reach to a wider range of potential fans.
Jake kicks off our end-of-2019 coverage with a look at his favourite things to come out of a year where he was largely a bystander.
Ben makes his Doublejump debut by breaking down why Untitled Goose Game was the best game released in 2019, and going through his other highlights and lowlights from the year gone by.
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