Season of the Worthy had all the pieces ready for success, but it was compromised from the get-go. Debuting contributor Tom Byers explains why, and how Bungie can learn from its mistakes.
Zack explores how consumers' demands for longer games are hurting the games, the industry, and the people behind them.
PUBG Corp may have left it too late to parachute into the PS4 market There was a time early in...
The horror genre has somewhat lost its way over the past few decades, but Cai has identified four steps to get it back to its spine-chilling best.
Crowdfunding is a challenge. In theory, it allows consumers to directly contribute to the projects they’re likely to use and...
How much does it cost to “play the perfect life?” This is a weird one for me. Being honest, I...