Ben takes a look at how Bethesda's own mistakes turned this once-thriving franchise into little more than a cautionary tale.
Spiritual successors were extremely popular on Kickstarter in the 2010s — here's how the five highest-funded ones fared after they came out!
Accessibility isn't about dumbing a game down, as John explains — it's about expanding their reach to a wider range of potential fans.
Nintendo has used Animal Crossing as a vehicle for innovation, even if most of those innovations haven't gone according to plan.
Luke examines three of the industry's big developments from the last decade, and how they've impacted its future.
Ben leads a vigil for some of those trends that began and ended over the past decade, looking back on their contributions to the industry and their legacies as we move forward.