Zack explores how the show's masterful portrayal of Dracula as a tired, sad villain makes him all the more interesting... and intimidating.
Metroid’s biggest strength lies in its ability to tell a story without speaking, and while adapting that into a film may seem like a difficult task, Ethan is sure that it has the potential to be rewarding.
The debuting Liam Mallia breaks down just how much of an influence Akira Kurosawa's legendary work had on Sucker Punch's epic.
It's never been a secret that Deadly Premonition was inspired by Twin Peaks - but it’s also a massive understatement.
Netflix's new series gets a High Score from Tom for emphasising the Black and LGBTQIA+ communities' influence on the early gaming industry.
We saw the most video game adaptations ever – but how did they stack up? The eighth console generation —...