With 2019's award season fast approaching, Harry takes a look at how CAPCOM managed to turn its struggles around to become a constant presence in Game of the Year discussions.
JoinedAugust 22, 2019
Articles10
Harry is an aspiring games designer who enjoys analyzing games critically as much as he enjoys playing them. He plays most major releases, but always finds himself back on DOOM (2016) or Destiny.
With Bungie announcing a short delay for Destiny 2: Shadowkeep, Harry looks at how the game’s upward climb continues to attract new players while pleasing veterans.
In an industry where new IP is getting harder and harder to come by, Control is a stark reminder that there are developers out there like Remedy who are willing to push the envelope to deliver new and exciting experiences.
Harry marks his debut for Doublejump by reviewing Judgment, the latest game from Yakuza developer Ryu ga Kotoku Studio.
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